By Andrew Burn,Chris, Dr Richards,Andrew, Professor Burn

ISBN-10: 1409450244

ISBN-13: 9781409450245

ISBN-10: 1409450252

ISBN-13: 9781409450252

The results of a different study undertaking exploring the connection among kid's vernacular play cultures and their media-based play, this assortment demanding situations well known misconceptions approximately kid's play: that it's depleted or perhaps death out and that it really is threatened through modern media resembling tv and laptop video games. A key point within the learn used to be the digitization and research of Iona and Peter Opie's sound recordings of kid's playground and highway video games from the Seventies and Nineteen Eighties. This framed and enabled the examine team's experiences either one of the Opies' records of mid-twentieth-century play tradition and, via a two-year ethnographic research of play and video games in basic college playgrounds, modern kid's play cultures. furthermore the study integrated using a prototype laptop video game to catch playground video games and the making of a documentary movie. Drawing in this remarkable information set, the amount poses 3 questions: What do those hitherto unseen assets show concerning the video games, songs and rhymes the Opies and others amassed within the mid-twentieth century? What has occurred to those vernacular kinds? How are the different types of vernacular play which are transmitted in playgrounds, houses and streets transfigured within the new media age? In addressing those questions, the individuals examine the altering face of formative years within the twenty-first century - in terms of questions of gender and gear and with cognizance to the kid's personal participation in generating the ethnographic list in their lives.

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Children's Games in the New Media Age: Childlore, Media and the Playground (Ashgate Studies in Childhood, 1700 to the Present) by Andrew Burn,Chris, Dr Richards,Andrew, Professor Burn


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